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	<title>Comments on: Historian&#8217;s &quot;Social Media&quot; Party Day 2</title>
	<atom:link href="http://www.thehistorian.org/2010/02/16/historians-social-media-party-day-2/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.thehistorian.org/2010/02/16/historians-social-media-party-day-2/</link>
	<description>The Blog of David &#34;Historian&#34; DeWald</description>
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		<title>By: Lisa Tan</title>
		<link>http://www.thehistorian.org/2010/02/16/historians-social-media-party-day-2/comment-page-1/#comment-387</link>
		<dc:creator>Lisa Tan</dc:creator>
		<pubDate>Wed, 17 Feb 2010 15:22:53 +0000</pubDate>
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		<description>I am interested in becoming a beta tester game, contact me,its nice job</description>
		<content:encoded><![CDATA[<p>I am interested in becoming a beta tester game, contact me,its nice job</p>
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		<title>By: El Drijver</title>
		<link>http://www.thehistorian.org/2010/02/16/historians-social-media-party-day-2/comment-page-1/#comment-376</link>
		<dc:creator>El Drijver</dc:creator>
		<pubDate>Tue, 16 Feb 2010 18:22:50 +0000</pubDate>
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		<description>Heya Historian,
I fear I don&#039;t have a job offer for you, but I wish you the best of luck in your hunt for a new challenge! Our weekly webinars were great and still unrivaled in how they directly connected the gamer to the publisher and developer. It was a bold move, but it worked out great, too bad other factors weren&#039;t on that level ;)
I ended up starting my own studio, saw our first screenshots on facebook? If you have an iPhone or iPod touch I&#039;ll send you a copy of our first game when it&#039;s done :)

Have fun with your social media party, I have a hard time grasping the concept, but it seems it&#039;s generating some buzz (no not the google one), so i guess it&#039;s working.

Cya around,

El</description>
		<content:encoded><![CDATA[<p>Heya Historian,<br />
I fear I don&#8217;t have a job offer for you, but I wish you the best of luck in your hunt for a new challenge! Our weekly webinars were great and still unrivaled in how they directly connected the gamer to the publisher and developer. It was a bold move, but it worked out great, too bad other factors weren&#8217;t on that level <img src='http://www.thehistorian.org/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /><br />
I ended up starting my own studio, saw our first screenshots on facebook? If you have an iPhone or iPod touch I&#8217;ll send you a copy of our first game when it&#8217;s done <img src='http://www.thehistorian.org/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Have fun with your social media party, I have a hard time grasping the concept, but it seems it&#8217;s generating some buzz (no not the google one), so i guess it&#8217;s working.</p>
<p>Cya around,</p>
<p>El</p>
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