Tag: Social Media
My Acclaim: Prologue
by Historian on Oct.01, 2010, under Community Management, Random Thoughts, Video Games
In order to tell my tale at Acclaim I need to take you back, all the way back to 1998. It was that year that a few things came together for me but most importantly it is the year that I started my second fan site. My first was for a game called Creatures; the second was for a game to be made by a newly founded game company funded by Microsoft. That game was Dungeon Siege, created by Chris Taylor at his new Gas Powered Games studio.
That site was called “The Dungeon Siege Historian”. It wasn’t the first fan site for DS, one started a week before mine, but it didn’t last… Mine did. That site grew and was picked up by GameSpy as a hosted site under Planet RPG. We then merged with another fan site out there and eventually grew to become Planet Dungeon Siege. This site is still up and running 12 years later and with Dungeon Siege 3 in the works looks like it will be around for quite some time. But in 2007 after DS2 I was getting a little bored with the site and the franchise and was looking around for something new to play in the MMO space. I was a huge fan of Asheron’s Call, a game that I still think is one of the best MMOs of all time, and was looking for another fantasy based game to fill my time. As I searched around I found that the Acclaim brand had been resurrected and was putting out Asian MMOs in the US. One of the games coming was 2Moons, an adaptation of the Korean Dekaron. I loved the over the top style of the game and decided to join the community and see what it was about.
At the time there was much of a moderation team, in fact I think there might have only been one who worked for Acclaim. So I decided to offer my help, using my experience with PDS as proof of my competency. I contacted David Perry, who directed me to David Jun in Acclaim’s Marketing. He brought me onboard as one of the first volunteer moderators for 2Moons, with 2 other people. One really never made an effort and the other worked out well for some time, but eventually was let go.
I continued to grow the team adding those that I thought really helped the community. I will eventually write about some of them but for now I will only mention Jill Sullivan. Jill was my “wonder twin”… Between the two of us we could do just about any project Acclaim threw at us, in record time and above expectations. It was her video creation for 2Moons that led to David Perry hiring her to work for him, and her encouragement with him and Howard Marks that helped Acclaim hire me. I cannot ever thank her enough for that. She is currently looking for work in the Gaming Industry and I would highly recommend her to any company.
And that brings us right up to the point of me being hired at Acclaim.
Next up, my first few weeks at Acclaim and the challenges of taking on Communities that really didn’t want me there.
Full Circle
by Historian on Jul.30, 2010, under Community Management, Random Thoughts
At a young and impressionable age, I was introduced to the concept of “learning styles”. Specifically David Kolb’s learning styles model and experiential learning theory. My first contact with it was in the summer of 1989, a few years after the publication of his ‘Experiential Learning: Experience As The Source Of Learning And Development’. I won’t go into a lot of detail about it as there are other resources online that cover it. (Kolb Learning Styles)
This past week I’ve been able to receive the research of Charles Lieble, who along with C. Jay Hertzog researched the use of learning styles in the teaching of Geography. It was Charles Lieble that first introduced me to these concepts.
The reason I called this post “Full Circle” is that I have used the concepts of “Learning Styles” in my philosophies on Community Management. Because not everyone assimilates information in the same way, it is important that when presenting things to communities that you address the way that everyone captures and retains information.
Over the next few months I will now be able to show how the use of learning styles can greatly increase the growth of Online Communities as well as facilitate the rapid spread and uptake of information around your products.
Entering Social Media? You Need A Game Plan!
by Historian on May.04, 2010, under Community Management, Social Media
At my current company we have an “official” blog, a Facebook page and three twitter accounts; one for promotions, one official and one for a specific region. The regional twitter account is the most active and was actively posting about a new store opening in their region… unfortunately there was no mention of the opening on the primary twitter account or blog and the blog hasn’t been updated since December of last year. There was some activity on the Facebook page for the opening, but mainly because of the customers were commenting. Additionally there was a Foursquare check-in promotion running but it wasn’t communicated very well to the stores so there were issues with employees not helping our guests.
All this just shows how important it is to have a consistent and defined plan for how you plan to use Social Media to enhance your customer’s experiences.
Bring all the pieces of your Social Media puzzle together and outline the message you want to send. If you have an event coming, plan ahead to get the message out consistently across all of your outlets. With people in different regions, be sure they are aware of what is going on in other places so that that can either support the interested users or at least point them in the right direction. And of course if you have promotions being sent via Social Media, be very sure that your employees know what the promotion is and how the guest will be taking advantage of the offerings.
In the end, a well planned, well defined and well executed Social Media plan can have dramatic impact on your customer’s experience encouraging them to share their positive experiences with their friends and family.
Instant Success! Managing Rapid Growth in Your Community
by Historian on Mar.29, 2010, under Community Management, Knowledge Communities, Social Media
So you’ve done it. Everything is going perfectly and your community is growing fast… maybe growing much faster than you expected. But don’t panic there are things you can do to keep from getting overwhelmed and losing control. In my case we grew from from just over 1 Million registered users in May 2008, to over 8 Million in April 2009, roughly 7million new accounts in less than a year. I had some successes and some failures, and I hope you learn from my experiences.
Get Help
At this point you shouldn’t be running things by yourself, but if you are get some help. There are only three options here… Hire help, enlist Volunteers and of course doing both.
If you hire, be sure that everyone shares your vision of managing a community. It is imperative that you are all on the same page and that you are working as a cohesive unit. Mixed messages from the Community team will only cause additional issues. I strongly suggest that if you choose to hire, that you hire from within your community… Why? Morgan Johnston, JetBlue Airways’ Manager of Corporate Communication, advises those looking to fill a community or social media position to put someone with “an intimate knowledge of your business, or the immediate resources to access and apply that knowledge” and who better than someone already in your community, already a fan and already making positive contributions?
If you can’t hire, you can still leverage the champions in your community as volunteers. Just keep two very important things in mind. You need to compensate them, but be very careful about the labor laws. As we have seen time and time again there can be some serious issues when treating community volunteers like employees. At one point I had 200 exceptional volunteers helping me manage the 14 communities I was in charge of. We used a structured hierarchy of Teams with Leaders. However, there are a number of ways to order your team. There are communities that you are most likely a part of, seek out the Community Managers of these communities to ask about how their programs work. Most CMs will welcome your interest and be very helpful.
Get Feedback
You really have two important questions for them “What are we doing wrong?” and “What are we doing that we can we do better?”. Honestly if your community isn’t already telling you what you are doing wrong, then you really need to dig deep because there is already a big problem. Communities must feel comfortable and, importantly, empowered to express their opinions positive and negative. You need to be able to listen objectively and realize that they are ultimately on your side… they want things to be better for everyone too. So take time to ask the community to help determine the biggest issues, prioritize them and even suggestions for resolving them.
That said, you are already doing great things; otherwise you wouldn’t be dealing with growth issues. It could be subtle little things that make a huge difference in the perceptions of the community. Keep in mind that not every aspect of your community will be growing at the same rate. Now is the time to see what should be changed to improve the experience for your community. So you should ask about what you are doing that could be improved. Try to get them to be specific. Using forum boards as an example, see which forums are getting the most traffic, which are dead and ask which might be better if they were merged together and are there any new forum that should be created. Be sure to outline ways your community can effectively impact your decisions for the community. Don’t be afraid to look at other ways of connecting with them. If you haven’t explored Social Media site, official pod casts, blogs or other means of connecting to your do so now. We held what we called “webinars” which were really Developer chats, which we converted to pod casts, where the players got to talk directly with the developers on a near weekly basis. We treated this as an open forum where the players could ask about what was coming to the game and air issues they saw in the game. Everyone loved this personal, one on one interaction. The developers loved the instant feedback and the community really knew that their message was heard, since the devs actually talked to them.
Most importantly, explore the suggestions of your community as best you can and be honest about the things you can and cannot change. With luck all this will help you fine tune everything and prepare you for further growth.
Keep on, Keeping on
The bottom line is that you have a “great” problem: You are growing rapidly. Just continue to communicate well with your community and revisit the suggestions above as needed and I’m sure you will be able to ride the rising tide of success
$29 and The Power of Knowledge Communities
by Historian on Mar.20, 2010, under Community Management, Knowledge Communities, Social Media
Today I am reminded of the power of people coming together to share what they know. This is something that has really come together with the advent of the internet and people with common interest coming together for social interactions and to share their knowledge for the better of everyone.
Last weekend my car started acting up, seeming to not want to shift from gear to gear as I accelerated and on Monday it just wouldn’t get past 20 mph. Now I might be tech savvy, but when it comes to cars I can do two things, change tires and light bulbs. Add to this that I’m still job hunting, and I am on a very tight budget so extensive and expensive auto repair is not an option.
So what am I to do?
Well first I did a search to find out how to get the error codes for my car, which was as simple as cycling the ignition 3 times. Two codes popped up, one for the knock sensor and another for the camshaft position sensor. I searched for those codes and found a forum with user comments stating that in this case it was most likely not the knock sensor, but the camshaft sensor. A third search pointed me to a diagram of where that sensor was located. From there I popped on to an auto parts site, checked if they had the part I needed in stock then went and purchased it.
Turns out it was a matter of disconnecting the electrical cords and removing 4 bolts, those were a royal pain to remove with all the metal pipes in the way, but I managed to do it all in about 2 hours and the car is working perfectly. Admittedly there could have been more wrong with my car. It could have been the cables that were bad or even something wrong with the computer, but I was fortunate.
10 years ago this wouldn’t have been as easy. I might have found a few forums back then with some information, but the chances of putting all this together to actually fix my car myself, was just not as likely. All in all I fixed my car myself with the help of the vast knowledge of the internet, 2 hours of my time and $29.
Welcome to the personal blog of "Historian", I handle Community Management, Gamification and Social Media at